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Re: Planetside

Posted: Mon Jul 29, 2002 11:59 pm
by Sir Diesal0t
oh, and i suppose you're going to take our hard earned taxes to buy a new dropship every time you <!--EZCODE ITALIC START--><i> accidentally</i><!--EZCODE ITALIC END--> blow it up too huh? <p></p><i></i>

Re: Planetside

Posted: Tue Jul 30, 2002 4:07 am
by Scorch
humm I am lazy please tell me what this is all about <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p><A HREF=mailto:sirscorch@excite.com ></A> <OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://active.macromedia.com/flash2/cab ... on=4,0,0,0" ID=Scorch WIDTH=440 HEIGHT=320> <PARAM NAME=movie VALUE="http://www.angelfire.com/games/scorchdtm/Scorch.swf"> <PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#000000> <EMBED src="Scorch.swf" quality=high bgcolor=#000000 WIDTH=440 HEIGHT=320 TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/shockwave/dow ... </p><i></i>

Re: Planetside

Posted: Tue Jul 30, 2002 10:05 pm
by LoSTimberWolf
This is all about 2 'cats' trying to 'kill' each other using 'pitchforks' and 'slamanders'.<br><br><br>Na, this is all about a massive multiplayer game based in the future were the player can join in on some wars between corporations. It is a massive team playing game we you can be a plain solder, medic, hacker, pilot, sniper, ect. The vehicles are very nice, tanks, dunebuggies, dropships, fighters, ect. <p><b><u>-LoS-TimberWolf</u></b><sub>vehicle specilist</sub><p><img src="http://65.108.58.179/image_upload/Mech3.jpg" align=left><hr>Click <a href="http://ngal.fateback.com">here</a> for wierd creatures.<p><p>"Don't Drink And Drive, Get High And Fly Home" said by Neckhole<p>"To Love A Woman Is To Know Heaven And Hell Personaly" Don't Recal Who Said This<p><hr></p><i></i>

Re: Planetside

Posted: Tue Jul 30, 2002 10:10 pm
by RedSirus
Think the gamestyle of Tribes meets the multiplayer style Everquest. Massively Multiplayer Online First Person Shooter. MMOFPS. <p><center><table border=0 cellpadding=0 cellspacing=5><td><img border="0" src="http://www.xmenclan.org/avatars/t2red.g ... ><td><font size=5>RedSirus<a href=mailto:redsirus@dragontalonmercs.com>@</a></font><br><br><a href=http://www.dragontalonmercs.com>Dragon Talon Mercenary</a> > <a href=http://server2.ezboard.com/bdragontalon ... ><br><font size=2><a href=http://pub18.ezboard.com/bdtmonlinecommunity>DTM Community</a> > <a href=http://pub18.ezboard.com/fdtmonlinecomm ... s>RedSirus' Reviews</a></font><br><br><a href=http://www.xmenclan.org>Brainwashed Fishmonger</a> > <a href=http://pub3.ezboard.com/bxmenclan>Forum ... </p><i></i>

Re: Planetside

Posted: Wed Jul 31, 2002 12:16 am
by Sir Diesal0t
considering my preference in Halo, i think i'll drive the dunebuggy if i get a vehicle....it's probably one of the cheapest vehicles too. hopefully that doesn't mean it's going to be nearly ineffective. <p></p><i></i>

Re: Planetside

Posted: Wed Jul 31, 2002 6:56 am
by Spinning Hat
The only Game vehicle I've seen that was ever ineffective in a game is the Wildcat in T2. <p><div align="center"><embed width="250" height="200" src="http://www.theta_mercenaries.homestead.com/files/sphat.swf"></div><p align=center><font color=#ff0000>Why Do I Always Die?!?!?!?!</font></p></p><i></i>

Re: Planetside

Posted: Wed Jul 31, 2002 10:46 am
by LoSTimberWolf
The Wildcat is usefull, you just need to know its limitations and how to use it. I can destract enemy defences wail someone else gets the flag. The wildcat can get up to about 800kph on water. It all depends on how it is used, just like the scout in T1.<br><br><br>It looks like it would be fun to do solo vehicle attack runs behind enemy lines. I had some high ideas for T1 before I got it, but it did not hold to them, so I hope that PS does meet them. <p><b><u>-LoS-TimberWolf</u></b><sub>vehicle specilist</sub><p><img src="http://65.108.58.179/image_upload/Mech3.jpg" align=left><hr>Click <a href="http://ngal.fateback.com">here</a> for wierd creatures.<p><p>"Don't Drink And Drive, Get High And Fly Home" said by Neckhole<p>"To Love A Woman Is To Know Heaven And Hell Personaly" Don't Recal Who Said This<p><hr></p><i></i>

Re: Planetside

Posted: Wed Jul 31, 2002 8:10 pm
by RedSirus
The wildcat makes for a good capping vehicle because it can hide behind mountains better than a shrike can because the odds of it crashing are substancially lower. However, it has a lot less health and I don't think it can outrun a missile, so it's toast if you get a lock. <p><center><table border=0 cellpadding=0 cellspacing=5><td><img border="0" src="http://www.xmenclan.org/avatars/t2red.g ... ><td><font size=5>RedSirus<a href=mailto:redsirus@dragontalonmercs.com>@</a></font><br><br><a href=http://www.dragontalonmercs.com>Dragon Talon Mercenary</a> > <a href=http://server2.ezboard.com/bdragontalon ... ><br><font size=2><a href=http://pub18.ezboard.com/bdtmonlinecommunity>DTM Community</a> > <a href=http://pub18.ezboard.com/fdtmonlinecomm ... s>RedSirus' Reviews</a></font><br><br><a href=http://www.xmenclan.org>Brainwashed Fishmonger</a> > <a href=http://pub3.ezboard.com/bxmenclan>Forum ... </p><i></i>

Re: Planetside

Posted: Wed Jul 31, 2002 10:09 pm
by LoSTimberWolf
Wildcats can outrun missiles if you know when to use the thrusters, and a few other tacktics. <p><b><u>-LoS-TimberWolf</u></b><sub>vehicle specilist</sub><p><img src="http://65.108.58.179/image_upload/Mech3.jpg" align=left><hr>Click <a href="http://ngal.fateback.com">here</a> for wierd creatures.<p><p>"Don't Drink And Drive, Get High And Fly Home" said by Neckhole<p>"To Love A Woman Is To Know Heaven And Hell Personaly" Don't Recal Who Said This<p><hr></p><i></i>

Re: Planetside

Posted: Fri Aug 02, 2002 2:28 am
by Sir Diesal0t
anybody like the idea enough to put out some effort to get the word out to other peeple even if it just means giving them a link to this thread? i like TWs idea of having seperate clans/tribes constituting squads. probably make for less of an opportunity to get angry at eachother. the less chance for disagreements the better. I still envision a new big name people can see and know that it is one big alliance. last i remember they were planning on having clan names &/or logos appear on vehicles that belong to a person from them, and maybe on the soldier too, not sure. again, if there is a new name for the alliance it should probably at least have it's own forum for different purposes. i could look into ezboard to find out how to make a new forum but.....need to know if it's worth the effort, and what about a name. i suppose "the ________ alliance" would be a good albeit typical choice. ideas?<br><br>oorrrr..do you think this is all premature? just trying to get the thought out there a head of time so if it happens, it's not completely scatterbrained and happening like a day AFTER the game is released. (/me realizes he needs to do more research himself) <p></p><i>Edited by: <A HREF=http://pub3.ezboard.com/usirdiesal0t.sh ... age=EN>Sir Diesal0t</A>&nbsp; <IMG SRC="http://www.ezboard.com/ezgfx/gicons/misc_2.gif" BORDER=0> at: 8/2/02 3:46:19 am<br></i>

Re: Planetside

Posted: Fri Aug 02, 2002 3:47 am
by Sir Diesal0t
hmm...... <a href=http://planetside.station.sony.com/faq. ... up>here</a> is the info on how clans or "outfits" as they are calling them work. looks like squads can consist of no more than 10 units. more than that from one tribe and i guess they get more than one squad.<br><br>so far they think that each person who buys the game will be able to have 4 characters. <a href=http://planetside.station.sony.com/faq. ... rs>here</a> is the info on characters<br><br><a href=http://planetside.station.sony.com/team ... sp>here</a> is the teams latest developments. <p></p><i></i>

Re: Planetside

Posted: Fri Aug 02, 2002 10:19 am
by Spinning Hat
See, but they don't specify how many squads can make an Outfit. So I would Imagine, that we could have 3 or 4 squads, (If we had that many players) and still be part of the same outfit.<br><br>I think setting up our own forum as the release date draws near Would be a good Idea. I'm sure we could put it here, or on the Soup boards, or wherever, with links from the associated boards to wherever the Planetside forum is at. <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/images/emoticons/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <p><div align="center"><embed width="250" height="200" src="http://www.theta_mercenaries.homestead.com/files/sphat.swf"></div><p align=center><font color=#ff0000>Why Do I Always Die?!?!?!?!</font></p></p><i></i>

Re: Planetside

Posted: Fri Aug 02, 2002 10:58 am
by LoSTimberWolf
We can set up a location under a name that will cover all the groups that are in the alliance. I think each tribe/clan should have their own logo on their armor, but all vehicles in the alliance should have the same logo. Each tribe/clan can have as many squads as allowed in the game, but will cordinate general deployment with fellow tribes/clans to help ensure that either they attack the target together (instead of attacking each other with out realizing the other was there first or drawing too much attention of the enemy to that one point), or that both attacks will result with the desired effect (spreading the enemy thin, offsetting the enemy, ect.).<br><br><br>These are only ideas and are open to suggestions and other points of view. <p><b><u>-LoS-TimberWolf</u></b><sub>vehicle specilist</sub><p><img src="http://65.108.58.179/image_upload/Mech3.jpg" align=left><hr>Click <a href="http://ngal.fateback.com">here</a> for wierd creatures.<p><p>"Don't Drink And Drive, Get High And Fly Home" said by Neckhole<p>"To Love A Woman Is To Know Heaven And Hell Personaly" Don't Recal Who Said This<p><hr></p><i></i>

Re: Planetside

Posted: Fri Aug 02, 2002 11:22 am
by Spinning Hat
it makes sense. Maybe we want to take a poll, and see who is going to play Planetside? Then we can get someone with some arts skill and make a logo for the Alliance? <p><div align="center"><embed width="250" height="200" src="http://www.theta_mercenaries.homestead.com/files/sphat.swf"></div><p align=center><font color=#ff0000>Why Do I Always Die?!?!?!?!</font></p></p><i></i>

Re: Planetside

Posted: Fri Aug 02, 2002 4:19 pm
by XMEN Ashaman DTM
I think I'm going to play it. It really depends on the cost, but at this point, the game holds a LOT of promise.<br><br><!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <br><br> <p><br><img src=http://www.xmenclan.org/avatars/ashaman2.jpg width=150 align=left><br><left><a href=http://www.dragontalonmercs.com>Dragon Talon Mercenary</a><br><a href=http://www.xmenclan.org>Member of the XMEN</a><br>Have a Nice Day!<br><br>"Politics, war, martial arts;<br>these are tools to bend the <br>universe to your will."</left><br><br><br><p><i>Edited by: <a href=http://pub3.ezboard.com/uxmengambit.sho ... ge=EN>XMEN Gambit</a> <img src=http://www.xmenclan.org/images/x.gif> at: 7/14/02 8:16:26 pm</i></p></p><i></i>